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Daemonhunter Unit Data Sheets
The following section has the data sheets for all of the units in the Daemonhunter army. See section 1.2 of the Core Rules for a detailed description of how the data sheets work.
Ordo Malleus Inquisitor The path of the Daemonhunter, the sacred trust of the Ordo Malleus, is one of the hardest an Inquisitor can take. They must bear witness to many insane and horrifying events. It is their duty to find and destroy the vile Daemonic minions of Chaos.
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ORDO MALLEUS INQUISITOR
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Type
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Speed
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Armour
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Close Combat
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Firefight
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Character
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n/a
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n/a
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n/a
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n/a
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Weapon
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Range
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Firepower
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Notes
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Combat Servitors
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(base contact)
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Assault Weapon
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Macro Weapon, Extra Attack (+2)
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2 x Gun Servitors
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30 cm
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AP5+
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-
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Notes: Ordo Malleus Inquisitor can be one of two types: Inquisitor Lord or Inquisitor. All are Characters and have the Invulnerable Save, Inspiring, Fearless and Leader abilities. The Inquisitor Lord also have the Supreme Commander ability, while the Inquisitor has the Commander ability.
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Grey Knight Commander A Grey Knight Commander is a respected and highly decorated member of his company, and has led countless successful missions against the minions of Chaos.
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Grey Knight Commander
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Type
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Speed
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Armour
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Close Combat
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Firefight
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Character
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n/a
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n/a
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n/a
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n/a
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Weapon
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Range
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Firepower
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Notes
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Nemesis Force Weapon
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(base contact)
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Assault Weapon
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Macro Weapon, Extra Attack (+1)
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Storm Bolter
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(15cm)
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Small Arms
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-
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Notes: Grey Knight Commanders can be one of two types: Grand Master or Brother Captain. All are Characters and have the Invulnerable Save, Inspiring and Leader abilities. The Grand Master also have the Supreme Commander ability, while the Brother Captain has the Commander ability.
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Grey Knight Terminator The Elite warriors of the legendary Grey Knights Chapter are a fearsome force on the battlefield. Trained to fight against seemingly insurmountable odds and triumph. Each one is a potent psyker in their own right. The Grey Knights' Terminator suits are highly ornamented. They are heavily embossed, in an almost baroque style, with the standard Terminator symbol on the left shoulder and right knee, and the Grey Knights' distinctive badge (a sword through a tome) on the right shoulder and left knee. Each Knight goes into combat with a copy of the Chapter's sacred book of battle rituals, the Libra Daemonicus, in a special ceramite case on his breastplate. Purity seals are prominently displayed on his legs and thighs, signs that he is uncontaminated by the slightest taint of Chaos. Each Suit is equipped with a psychic hood, similar to those on the Aegis suits worn by Librarian Marines. The hoods offer the Knights excellent protection against psychic attack.
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Grey Knight Terminator
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Type
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Speed
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Armour
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Close Combat
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Firefight
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Infantry
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15cm
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4+
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3+
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3+
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Weapon
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Range
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Firepower
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Notes
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Nemesis Force Weapon
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(base contact)
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Assault Weapon
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Macro Weapon, Extra Attack (+1)
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Holocaust
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(base contact)
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Assault Weapon
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Extra Attack (+1)
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Psycannon
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30cm
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AP5+/AT5+
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Ignore Cover
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Storm Bolter
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(15cm)
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Small Arms
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-
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Notes: Fearless, Reinforced Armour, Teleport, Thick Rear Armour, The Shrouding, Holocaust Psychic Power (listed as weapon)
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Grey Knight In battle the Grey Knight brethren usually fight to secure the area for their commander and his Terminators. By keeping daemonic minions and corrupted mortals at bay, they ensure that the elite troops can get to their objective. The Nemesis Force Weapon is the standard armament of the Grey Knight Squads. This halberd-like weapon is a more sophisticated and powerful version of the force sword. Each Nemesis is uniquely built to match the psychic field of its bearer, enhancing his hand-to-hand combat abilities far beyond those of an ordinary Marine. Grey Knights also use Incinerators and Psycannons. Often the best cure for the unholy is purgation with righteous flame. Incinerators are blessed weapons, fuelled with the purest consecrated promethium.
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Grey Knight
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Type
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Speed
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Armour
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Close Combat
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Firefight
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Infantry
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15cm
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4+
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4+
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3+
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Painted by Douglas Woodcock |
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Weapon
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Range
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Firepower
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Notes
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Nemesis Weapon
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(base contact)
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Assault Weapon
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Extra Attack (+1)
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Psycannon
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30cm
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AP5+/AT5+
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Ignore Cover
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Storm Bolter
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(15cm)
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Small Arms
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-
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Notes: Fearless, Teleport, The Shrouding
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Grey Knight Purgator Where heavy firepower is required, Grey Knights are sometimes brought together in a Purgation Squad. They give support to their brethren during high intensity engagements using their Psycannons for great effect. The Psycannon are based on bolt weapons, replacing the bolt warheads with ritually inscribed silver tips.
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Grey Knight Purgator
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Type
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Speed
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Armour
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Close Combat
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Firefight
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Infantry
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15cm
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4+
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4+
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3+
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Weapon
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Range
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Firepower
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Notes
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2 x Psycannon
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30cm
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AP5+/AT5+
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Ignore Cover
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Notes: Fearless, The Shrouding
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Grey Knight Dreadnought It is a rare thing for a Grey Knight to be entombed in a Dreadnought. Most only want to rest in the cool darkness of Titan at the end of their services for the Emperor – few accept the necessity of pursuing the Emperors path as a man-machine.
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Grey Knight Dreadnought
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Type
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Speed
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Armour
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Close Combat
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Firefight
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Armoured Vehicle
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15cm
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4+
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3+
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3+
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Weapon
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Range
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Firepower
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Notes
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Nemesis Force Weapon
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(base contact)
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Assault Weapon
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Macro Weapon, Extra Attack (+1)
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Psycannon
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30cm
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AP5+/AT5+
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Ignore Cover
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Notes: Fearless, Walker
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Land Raider Hyperios The Hyperios variant of the Land Raider was developed as a stop-gap measure to provide additional anti-aircraft support. The main difference to a normal Land Raider is the modified Missile Launcher mount and the extra ammo stowage space required for the AA Hunter Killer missiles. The troop carrying capacity is therefore reduced to only 1 unit of Power armoured Grey Knights and the Heavy Bolters and Storm Bolters had to be removed.
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Land Raider Hyperios
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Type
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Speed
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Armour
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Close Combat
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Firefight
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Armoured Vehicle
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25cm
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4+
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6+
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5+
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Weapon
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Range
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Firepower
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Notes
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Hunter-Killer
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60cm
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AT4+/AA4+
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-
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2 x Twin Lascannon
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45cm
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AT4+
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-
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Notes: Reinforced Armour, Thick Rear Armour, Transport ( may carry one Grey Knight unit)
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